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  • Branding “Atlantic”

    Before even starting the graphic novel, there is still so much prep work to be done. You’ve already had the opportunity to see some of the concept art as it’s developed. Well,…

  • Storyboarding – Roughing In The Pages

    So… how does one go about this? I decided that I was ready to start blocking in the story. I’m still using SketchUp to work out the 3D layout of the story…

  • Atlantic and “The Art of Halo”

    Since deciding to produce Atlantic as a graphic novel, I have rediscovered some “The Art Of…” concept art books in my collection, and discovered a few more at the local Chapters bookstore.…

  • Developing The Story – Fish and the Lilypad

    Fish was the first of the characters I thought up for the story. I’d been watching some Matthew McConaughey movies and I enjoyed his “surfer dude” persona from movies like “Sahara” and…

  • Developing The Characters – Visually – Fish (Updated May 27)

    Wow. This is turning out to be a cool little visual journey. In my last blog entry I posted a ton of pictures that started with some rough scene sketches, and quickly…

  • “Atlantic” – Graphic Novel Scene Roughs (updated May 25)

    I’ll be depositing some roughs on this page as I make them, for your viewing pleasure. They are in no particular order, and I’ll be holding back the ones that’ll really give…

  • “Atlantic” — My Screenplay

    So… life comes full circle. Before I embarked upon design as a career, I used to draw. More specifically, I used to draw comic books. After I began my career in design, I…

  • Fun With Fonts

    Recently, when working on my “Sherlock Holmes” theme for my Big Brothers Big Sisters “Bowling Theme” project, I wanted to know what font they used on the Guy Ritchie Sherlock Holmes movies.…